<?xml version="1.0"?>
<character xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema" version="2">
  <CivId>8</CivId>
  <xp>1000</xp>
  <currentage>1</currentage>
  <completedquests />
  <questinstances />
  <activetechs>
		<tech status="Active" persistentcitystatus="Active">Global_AIAdjust_L01_L09</tech>
		<tech status="Active" persistentcitystatus="Active">Global_AIAdjust_Skirmish_T3Only</tech>
    <tech status="Obtainable" persistentcitystatus="Obtainable">PersiaCapAge2</tech>
    <tech status="Obtainable" persistentcitystatus="Obtainable">PersiaCapAge3</tech>
    <tech status="Active" persistentcitystatus="Active">Global_AiWallNerf</tech>
    <tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechSparabara_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechBarracksUpgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechArcheryUpgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechStablesUpgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechSpearman_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechBowman_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechAsabara_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechGalley_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechBarracksUpgrade2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechArcheryUpgrade2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechStablesUpgrade2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechImmortal_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechTakabara_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechMountedArcher_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechCataphract_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechRam_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechWarWagon_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechPalintonon_Upgrade1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechRamShipS</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechMangonelGalleyS</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechBarracksUpgrade3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechArcheryUpgrade3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">PersiaTechStablesUpgrade3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeAttack3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceAttack3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechMeleeArmor3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechPierceArmor3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechTower2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechWheelbarrow2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechHunting1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherBerry1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherWood2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherGold3</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherStone2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm1</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm2</tech>
	<tech status="Obtainable" persistentcitystatus="Obtainable">TechGatherFarm3</tech>
  </activetechs>
  <equipment />
  <protounits>
    <protounit>Pe_Civ_Villager</protounit>
    <protounit>Pe_Civ_FishingBoat</protounit>
    <protounit>Pe_Civ_UtilityBoat</protounit>
    <protounit>Pe_Civ_Caravan</protounit>
    <protounit>Pe_Bldg_Market</protounit>
    <protounit>Pe_Inf_Sparabara</protounit>
    <protounit>Pe_Inf_Spearman</protounit>
    <protounit>Pe_Arc_Bowman</protounit>
    <protounit>Pe_Cav_Asabara</protounit>
    <protounit>Pe_Shp_Galley</protounit>
    <protounit>Pe_Bldg_TownCenter</protounit>
    <protounit>Pe_Bldg_StoreHouse</protounit>
    <protounit>Pe_Bldg_LookoutTower</protounit>
    <protounit>Pe_Bldg_House</protounit>
    <protounit>Pe_Bldg_Barracks</protounit>
    <protounit>Pe_Bldg_Farm</protounit>
    <protounit>Pe_Bldg_Dock</protounit>
    <protounit>Pe_Bldg_ArcheryRange</protounit>
    <protounit>Pe_Bldg_GuardTower</protounit>
    <protounit>Pe_Bldg_Armory</protounit>
    <protounit>Pe_Bldg_Stables</protounit>
  </protounits>
  <traits>
    <trait used="true" level="7" protounit="Pe_Cav_Scout">Sword1H_R013</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Scout">ArmorLgt_R011</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Scout">Scout1H_R002</trait>
    <trait used="true" level="7" protounit="Pe_Civ_Villager">Tool1H_R012</trait>
    <trait used="true" level="7" protounit="Pe_Civ_Villager">ArmorClth_R008</trait>
    <trait used="true" level="7" protounit="Pe_Civ_Villager">Gear_Vill_R001</trait>
    <trait used="true" level="7" protounit="Pe_Civ_FishingBoat">FishingNet1H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Civ_FishingBoat">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Civ_FishingBoat">Gear_Boat_R003</trait>
    <trait used="true" level="7" protounit="Pe_Civ_Caravan">Merchant2H_R012</trait>
    <trait used="true" level="7" protounit="Pe_Civ_Caravan">ArmorClth_R008</trait>
    <trait used="true" level="7" protounit="Pe_Civ_Caravan">Gear_Vill_R001</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Sparabara">Spear1H_R018</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Sparabara">Shield1H_R012</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Sparabara">ArmorClth_R015</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Sparabara">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Spearman">Spear2H_R010</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Spearman">ArmorMed_R011</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Spearman">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Immortal">Sword1H_R010</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Immortal">ArrowOH_R008</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Immortal">ArmorMed_R011</trait>
    <trait used="true" level="7" protounit="Pe_Inf_Immortal">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Bowman">Bow1H_R009</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Bowman">ArrowOH_R008</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Bowman">ArmorClth_R015</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Bowman">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Takabara">Javalin2H_R010</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Takabara">Shield1H_R012</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Takabara">ArmorClth_R015</trait>
    <trait used="true" level="7" protounit="Pe_Arc_Takabara">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Arc_MountedArcher">Bow1H_R003</trait>
    <trait used="true" level="7" protounit="Pe_Arc_MountedArcher">ArrowOH_R012</trait>
    <trait used="true" level="7" protounit="Pe_Arc_MountedArcher">ArmorLgt_R201</trait>
    <trait used="true" level="7" protounit="Pe_Arc_MountedArcher">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Asabara">Sword1H_R013</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Asabara">Shield1H_R011</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Asabara">ArmorLgt_R012</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Asabara">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Cataphract">Spear2H_R017</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Cataphract">ArmorLgt_R015</trait>
    <trait used="true" level="7" protounit="Pe_Cav_Cataphract">Gear_R006</trait>
    <trait used="true" level="7" protounit="Pe_Sie_WarWagon">Bow1H_R008</trait>
    <trait used="true" level="7" protounit="Pe_Sie_WarWagon">ArrowOH_R009</trait>
    <trait used="true" level="7" protounit="Pe_Sie_WarWagon">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Sie_WarWagon">Gear_Siege_R003</trait>
    <trait used="true" level="7" protounit="Pe_Sie_BatteringRam">RamHead2H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Sie_BatteringRam">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Sie_BatteringRam">Gear_Siege_R003</trait>
    <trait used="true" level="7" protounit="Pe_Sie_Palintonon">Ballista2H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Sie_Palintonon">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Sie_Palintonon">Gear_Siege_R003</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_House">ArmorBldg_R002</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_Farm">ArmorBldg_R002</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_Storehouse">ArmorBldg_R002</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_TownCenter">Bow1H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_TownCenter">ArrowOH_R012</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_TownCenter">ArmorBldg_R006</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_GuardTower">Bow1H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_GuardTower">ArrowOH_R012</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_GuardTower">ArmorBldg_R006</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_Fortress">Bow1H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_Fortress">ArrowOH_R012</trait>
    <trait used="true" level="7" protounit="Pe_Bldg_Fortress">ArmorBldg_R006</trait>
    <trait used="true" level="7" protounit="Pe_Shp_Galley">Bow1H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Shp_Galley">ArrowOH_R012</trait>
    <trait used="true" level="7" protounit="Pe_Shp_Galley">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Shp_Galley">Gear_Boat_R003</trait>
    <trait used="true" level="7" protounit="Pe_Shp_MangonelGalley">Ballista2H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Shp_MangonelGalley">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Shp_MangonelGalley">Gear_Boat_R003</trait>
    <trait used="true" level="7" protounit="Pe_Shp_RamShip">RamHead2H_R007</trait>
    <trait used="true" level="7" protounit="Pe_Shp_RamShip">ArmorPlt_R010</trait>
    <trait used="true" level="7" protounit="Pe_Shp_RamShip">Gear_Boat_R003</trait>
    <trait used="true" level="7" protounit="Pe_Spc_Magus">Staff2H_R014</trait>
    <trait used="true" level="7" protounit="Pe_Spc_Magus">ArmorClth_R013</trait>
    <trait used="true" level="7" protounit="Pe_Spc_Magus">Gear_Prst_R006</trait>
  </traits>
  <travelinventory>
    <items />
  </travelinventory>
  <capitallockedtiles>
    <radius>0</radius>
    <centerpoint />
  </capitallockedtiles>
  <questgivers />
  <econdesigns />
  <resources />
  <unlockedregions />
  <currentregion>0</currentregion>
  <nextscenarioid>0</nextscenarioid>
  <availableadvisors />
  <assignedadvisors />
  <capitalresources />
</character>